Abstract:As a kind of language, English has different features in different domain. The Electronic Sports is a newborn domain, and its language has its own feature. So when we use English in E-Sports, there are some specific features and functions. E-Sports is a sporting events that the electronic games already reached “athletics” level. Now, most countries begin to hold E-Sports game, so how to communicate with the player from all over the world became a big problem. Firstly, this paper analyzes the features of language in Electronic Sports, some English words and meaning in E-Sports are newly-created, the conciseness of words and sentences and the displacement of language in E-Sports. Secondly this paper analyzes the language function embodied in E-Sports, mainly, there are four functions in E-Sports, the informative function, the interpersonal function, the performative function and the emotive function.
Key words: Electronic Sports; Language feature; Language function
Contents
Abstract
中文摘要
Introduction-1
Chapter I The Generalizations of Electronic Sports2
Chapter II The Features of Language Embodied in Electronic Sports.3
2.1The Creativity of English in Electronic Sports3
2.1.1The New Words-3
2.1.2The New Meaning of Words-3
2.2The Conciseness of English in Electronic Sports.4
2.2.1The Conciseness of Words-4
2.2.2The Conciseness of Sentences-4
2.3The Displacement of English in Electronic Sports5
Chapter III The Language Functions in E-Sports.6
3.1The Informative Function:-6
3.2The Interpersonal Function-7
3.3The Performative Function-8
3.4The Emotive Function-8
Conclusion-9
Reference-10
Acknowledegments11