游戏教学在初中英语课堂教学中的应用_英语论文.docx

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  • 更新时间:2019-12-20
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中文摘要:英语在当今的社会扮演着越来越重要的角色,因此人们把更多的注意力投到英语教育上来。为了进一步提高课堂教学的效果和效率,人们不仅仅寻求最先进的理论和技术,还把他们应用到实践中。

正如新课标中指出,“在另一层面英语课程应该服务于学生的全面发展,提供机会促使学生增强对英语的学习兴趣……”事实上,正如谚语所说:“兴趣是最好的老师。”而能在很大程度上激发学生兴趣的游戏,完全符合课表的这一要求。也因此,很多英语课堂广泛地借助游戏这一形式来激发并培养学生学习英语的兴趣。当查找游戏教学相关的理论,文件以及研究的时候,本人发现大多数资料都是关于幼儿园以及小学的教育,而关于中学的却微乎其微。这篇论文以中学的实践为基础,致力研究以下问题:

(1)中学英语课堂中游戏教学的的现状

(2)初中学生以及教师对于英语课堂中游戏教学的态度如何

(3)给予中学英语教师关于游戏教学的建议

为了找到以上问题的相关答案,本文主要通过文献分析法,问卷法以及访谈法等三种方法进行研究分析。结果显示,包括老师们在内,初中生们也都对游戏教学法表示热烈的欢迎。同时,建议在应用游戏教学的时候,教师应该注意合理分配时间,指向相关教学内容并控制好课堂纪律等问题。

关键词:游戏教学;初中英语;游戏教学策略

 

Contents

Acknowledgments

Abstract

中文摘要

1.Introduction-1

1.1 Research Background-1

1.2 Purpose of the Research-2

1.3 Significance of the Study-2

1.4 Thesis Structure-3

2. Literature Review-4

2.1 The Definition of Game Teaching-4

2.1.1The Definition of Game Teaching Abroad-4

2.1.2The Definition of Game Teaching at Home-5

2.2 The Characteristics of Game Teaching-5

2.2.1The Characteristics of Game Teaching Abroad-5

2.2.2The Characteristics of Game Teaching at Home-6

2.3 The Importance of Game Teaching-7

2.3.1The Importance of Game Teaching Abroad-7

2.3.2The Importance of Game Teaching at Home-8

3. Theoretical Framework-10

3.1 the characteristics of middle school students-10

3.2 Piaget’s theory of cognitive development-10

3.3 Bruner’s theories of intrinsic motivation and spiral curriculum-11

3.4 Vygotsky's “zone of proximal development (ZPD)” theory-12

4.. Research Design-14

4.1 Research Hypothesis-14

4.2 Research Questions-14

4.3 Research Method-14

4.3.1 Participant-15

4.3.2 Instrument-15

5.Result and Analysis-17

5.1 Results and Analysis of the Questionnaire-17

5.1.1 Results and Analysis of Students’ Attitudes toward the Application of Game-18

5.1.2 Results and Analysis of Teachers’ Application of Game-19

5.1.3 Results and Analysis of The Types of Game-20

5.1.4 Results and Analysis of Students’ expectation of game teaching-21

5.1.5 Results and Analysis of Students’ Attitude towards the Games Played-22

5.1.6 Results and Analysis of Students’ Perspectives and Suggestions-24

5.2 Results and Analysis of Teachers’ Interview-26

5.2.1 Teachers’ Application of Game-26

5.2.2 The Game Teachers always Apply-27

5.2.3 Students’ Reaction to the Games They Like and Don’t Like-28

5.2.4 Teachers’ Attitude towards the Benefit and the Problems of the Application of Game-29

5.2.5 Teachers’ Attitude towards the Design of Games-30

5.2.6 The Question about Designing Games-31

5.2.7 Teachers’ Suggestion of Designing Games-31

5.3 Analysis-32

5.3.1 The Problems Existing in Game Teaching in Middle School-32

5.3.2 The Reasons of the Results-33

5.3.3 The Suggestions-34

6.Conclusion-36

6.1 Major Findings-36

6.2 Limitations-37

6.3 Suggestions-37

References-38

Appendix -40


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